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Black Mirror is a dark adventure game that details the aftermath of the tragic death of William Gordon. Playing as his grandson Samuel players must unveil the truth behind the events of that fateful, stormy night. The Gordon family has accepted William's death as suicide; however, Samuel is not so sure. And through further investigation some terrifying family secrets are revealed. Through the course of the game players will discover the tragedy that has decimated the Gordons since the Middle Ages - and eventually fight to escape a fate that will not stop until it has claimed every member of the family.
Humanity's numbers have been decimated, and the remaining population lives inside an immense walled city to protect them from the monstrous and mysterious titans. The Passage meets The Walking Dead with giants instead of vampires or zombies.
Random House
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes. The game blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry where only the strongest survive. After a twin tailed comet crashed on Mordheim, the City of Damned turned into a terrifying battlefield where rival warbands fight fiercely for the control of key neighborhoods, looking for glory and fortune by acquiring the very valuable Wyrdstone fragments. Choose from iconic Mordheim warbands - Sisters of Sigmar, the Cult of the Possessed, Skaven, Mercenaries from the Empire - and lead your troops to battle. Recruit new units, equip them with enhanced gear. Evolve and customize your warband with the experience gained from each successful mission, transforming them into a terrifying force on the battlefield. Devise the best strategy to annihilate your rivals. If you fail, some of your units might lose a limb. or worse. Keep in mind that in Mordheim: City of the Damned, a dead unit is lost forever! Consider the environment when formulating your battle strategy, exploiting the unique buildings, ruins or the layout of the streets. Deploy your troops carefully and anticipate the actions of your adversaries to set up ambushes! Organize ingenious battle plans where the talents of your units will be as important as your own luck during key moments of combat. Loot items and weapons hidden in the ruins, or steal those of fallen opponents. Survive the dangers that abound in the City of the Damned and collect as many Wyrdstones as you can, but remain ever vigilant. Mordheim is one of the most treacherous places in the Warhammer World! In these epic battles where fame and glory await, your strategy will definitely be your best ally! Visit the four corners of the City of the Damned to complete multiple missions in the solo campaign, or challenge other players in enthralling multiplayer modes. Key Features:Fully customize your warbands Choose from a multitude of classes with unique abilities to create unique strategies Take your troops to battle and test their synergy on the field Gain experience to unlock Player's special abilities Spend the Wyrdstones to acquire powerful items and unlock more choices and features Face other Player's Warbands in head to head skirmishes
Rogue Factor
Daryl Dixon knows how to scavenge the zombie decimated apocalypse world of The Walking Dead with the best of him. But we have to think he really hit the jackpot when he picked up his poncho in season 3. It added a little panache to his tough guy look and we're sure it must have been a comfortable outer layer during the cold Georgia winter. And it was probably the perfect fit for quick drawing his crossbow too! If you'd like to hit the road like Daryl, just get this Walking Dead Daryl Dixon poncho for your costume look. It's sure to take you from regular joe to walker slayer in no time.
UPC: 791154359334
Piston Clothing P/N: PCWDPNCHO-ST
"The end was near." -Voices from the Zombie War The Zombie War came unthinkably close to eradicating humanity. Max Brooks, driven by the urgency of preserving the acid-etched first-hand experiences of the survivors from those apocalyptic years, traveled across the United States of America and throughout the world, from decimated cities that once teemed with upwards of thirty million souls to the most remote and inhospitable areas of the planet. He recorded the testimony of men, women, and sometimes children who came face-to-face with the living, or at least the undead, hell of that dreadful time. "World War Z" is the result. Never before have we had access to a document that so powerfully conveys the depth of fear and horror, and also the ineradicable spirit of resistance, that gripped human society thorough the plague years. Ranging from the now infamous village of New Dachang in the United Federation of China, where the epidemiological trail began with the twelve-year-old Patient Zero, to the unnamed northern forests where untold numbers sought a terrible and temporary refuge in the cold, to the United States of Southern Africa, where the Redeker Plan provided hope for humanity at an unspeakable price, to the west-of-the-Rockies redoubt where the North American tide finally started to turn, this invaluable chronicle reflects the full scope and duration of the Zombie War. Most of all, the book captures with haunting immediacy the human dimension of this epochal event. Facing the often raw and vivid nature of these personnel accounts requires a degree of courage on the part of the reader, but the effort is invaluable because, as Mr. Brooks says in his introduction, "By excluding the human factor, aren't we risking the kind of personnel detachment from history that may, heaven forbid, lead us one day to repeat it? And in the end, isn't the human factor the only true difference between us and the enemy we now refer to as 'the living dead'?" Note: Some of the numerical and factual material contained in this edition was previously published under the auspices of the United Nations Postwar Commission. Eyewitness reports from the first truly global war "I found 'Patient Zero' behind the locked door of an abandoned apartment across town. His wrists and feet were bound with plastic packing twine. Although he'd rubbed off the skin around his bonds, there was no blood. There was also no blood on his other wounds. He was writhing like an animal; a gag muffled his growls. At first the villagers tried to hold me back. They warned me not to touch him, that he was 'cursed.' I shrugged them off and reached for my mask and gloves. The boy's skin was cold and gray I could find neither his heartbeat nor his pulse." -Dr. Kwang Jingshu, Greater Chongqing, United Federation of China "'Shock and Awe'? Perfect name. But what if the enemy can't be shocked and awed? Not just won
ISBN: 0-307-34661-7
Black Mirror is a dark adventure game that details the aftermath of the tragic death of William Gordon. Playing as his grandson Samuel players must unveil the truth behind the events of that fateful, stormy night. The Gordon family has accepted William's death as suicide; however, Samuel is not so sure. And through further investigation some terrifying family secrets are revealed. Through the course of the game players will discover the tragedy that has decimated the Gordons since the .
THQ Nordic GmbH
Star Trek: Bridge Crew puts you and your friends in the heart of a starship, where- as officers of the Federation, every action and decision you make together will determine the fate of your ship and crew. Developed for VR, Star Trek: Bridge Crew is the only game to offer a true to life level of immersion in the Star Trek universe. Release date: 30 May 2017. Suitable for the PS4. In Star Trek: Bridge Crew, the Federation dispatches you and your crew to command the new vessel U. S. S. Aegis as part of a critical initiative. Your mission: explore a largely uncharted sector of space known as The Trench, in hopes of locating a suitable new home world for the decimated Vulcan populace. Its up to you and your crew to chart the sector to determine the Klingons; aims, and to secure a peaceful Federation presence. For ages 7 years and over.
UPC: 3307215991671
star trek P/N: 7018954
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